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Como armar el cubo de rubik
Como armar el cubo de rubik








como armar el cubo de rubik

The black vertical line marks where to make the slice Wrong middle layer When this is done follow the steps on the pictures above. This is not that hard to accomplish, it can be done intuitively. To bring the cube to a square shape first you need to collect the tiny pieces next to each other or leave maximum one lonely piece between two thick corners.

#Como armar el cubo de rubik how to

The two examples below describe how to make a cube from two easy-to-reach positions, when the thick pieces are collected in the bottom and the narrow pieces are grouped together on the top, as much as possible.Ĭase 1: If every small piece is grouped in the top layerĬase 2: If there's a lonely small piece in the top layer Try to group the small pieces together to form a cube with the method below Use this step to familiarize with its operation. This is not a complicated stage because there are no solved pieces you can mess up. Try to bring the Square-1 to a cube shape in the first step. The puzzle is much easier to work with when it is in the shape of a cube. (2, -1) / - rotate the top layer 2 steps, the bottom anticlockwise 1 step and do a slice 1. (0, -1) / - start with a slice, rotate bottom layer 30 o counterclockwise then slice again Equivalent to the D move on the Rubik's Cube. (0, 3) / - rotate the bottom layer 90 o and slice. (1, 0) / - rotate the top layer 30 o clockwise and slice Square-1 scramblers usually neglect the slice move. a slice is like a 180 o R rotation on the Rubik's Cube (image). In the algorithms we specify how many steps to turn the top and bottom layers between the slice moves. An edge piece is 30 o (1 step), while a thick piece is 60 o (2 steps) wide. The top and bottom layers of a Square-1 are made of thin triangle edges and thick kite-shaped corner pieces. This puzzle has a completely different mechanism, so we have to introduce new notations and algorithms. The main idea of the solution is the same as the Rubik's Cube method: We divide the puzzle into layers and solve them one by one, not messing up the pieces already fixed. Variations: Super Square-1, Square-2, Two Layered and Four Layered versions How to solve the Square-1 It's an official WCA competition event, the fastest solution being held by Martin Vædele Egdal (4.59 seconds). The puzzle was invented in 1990 by Karel Hršel and Vojtech Kopský. Its solution is very unique because the kite-shaped corners and the triangular edges are indistinguishable to the puzzle's inner mechanism, meaning that corners can be swapped with edges and therefore it's possible to have 10 pieces in the upper layer while only 6 in the bottom. The Square-1 (previously called as Cube 21 and Back to Square One) is a shape-shifting three-layered twisty puzzle. Home » Puzzles » Square-1 Cube Puzzle - An overview and Beginner's Solution Square-1










Como armar el cubo de rubik